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Windwalk Games - Enemy on Board

I am extremely proud and excited to present to you a massive level upgrade for Windwalk Games (Enemy on Board) created by Dekogon! Working directly with the client (https://www.eobgame.com/) ... we successfully redesigned/upgraded the full map, layout, assets and lighting. The environment shown has been fully optimized to work specifically for PC, with future intent of mobile use.

Huge thank you to everyone in the Dekogon management team as well as all the artists involved! Huge thank you to Bethany Freckleton for setting the standard with her amazing props and structural components!! Couldn't have done it with out you! :)
https://www.artstation.com/bethfreck

My contributions included:
* Lead 3D Artist - Environment Artist
* Scene layout, design and various prop creation
* Conceptual blockout for the scene
* Modular construction and scene creation in Unity
* Pre-lighting pass
* Integration of assets in the stylized pipeline
* Verifying the quality of objects in-engine and making improvements where necessary to fit technical constraints and artistic direction
* Conveying expectations in terms of quality and content to the artists involved
* Monitoring and approving work done by the artists to ensure elements produced respect the vision of the scene and meet quality standards
* Unity build scene integration - developmental builds and testing real time

Meet the Dekogon Management Team here:

https://www.artstation.com/ccrumpler
https://www.artstation.com/theburger
https://www.artstation.com/crawlspace
https://www.artstation.com/justinmohlman

Check out content from Dekogon here:

https://www.artstation.com/dekogon
www.dekogon.com
Content Available for purchase here:
Gumroad - https://gumroad.com/dekogonstudios
Cubebrush - http://cbr.sh/2mbnzt

All images rendered within Unity URP – Shown real time!